Tag: guides

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A DM’s Guide to Dead In Thay

Dead In Thay is one of the Tales From the Yawning Portal adventures, and a tricky one to run. Here’s a guide for ambitious DM’s.

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A DM’s Guide to Undermountain, Levels 7 through 9

The DM’s Guides to Undermountain continue to Dungeon of the Mad Mage levels 7 through 9.

A DM’s Guide to Undermountain, Levels 1 through 3

In the first of this series of guides, take your players through the first three levels of Undermountain, and through the perils of vampires, illithids, drow, and maybe worse…

Playing Pelota in the Hidden Shrine of Tamoachan

My original guide on the Hidden Shrine of Tamoachan unfortunately glossed over the Tomb of Pelota. Here’s a pelota guide to make up for that.

Shoestring Dungeon Mastery

“Let’s get a D&D game going! I’ll be the fighter, Jane can be the cleric… oh, and YOU get to be the DM.” If this sounds familiar, this article is for you.

A DM’s Guide to Dragon Heist: Chapter Four to the End

Dragon Heist ends with a chase, a dungeon, and some unpleasant surprises. Let’s bring these guides to a close.

A DM’s Guide to Tomb of Annihilation: Chapters 4 and 5

Finishing the series of DM guides, here’s my best advice on running the end of Tomb of Annihilation.

A DM’s Guide to Tomb of Annihilation: Chapter 3

Tomb of Annihilation’s Chapter 3 is a mess. Do you have the moxie to put it on the rails for the good of the game?

A DM’s Guide to Tomb of Annihilation: Chapter Two

Hey, DM’s… wondering how to guide your party through the jungles of Chult? The locations are all laid out: here’s the method for using them.

A DM’s Guide to Dragon Heist: Chapter Three

Chapter 3 of Dragon Heist forms a bridge between the characters as bystanders and the characters as participants. Here’s how to make it all work.