A DM’s Guide to Dead In Thay
Dead In Thay is one of the Tales From the Yawning Portal adventures, and a tricky one to run. Here’s a guide for ambitious DM’s.
Dead In Thay is one of the Tales From the Yawning Portal adventures, and a tricky one to run. Here’s a guide for ambitious DM’s.
The DM’s Guides to Undermountain continue to Dungeon of the Mad Mage levels 7 through 9.
The Dungeon of the Mad Mage continues ever downward, through watery caverns, mysterious forests, and forgotten temples… here’s help for what’s next.
In the first of this series of guides, take your players through the first three levels of Undermountain, and through the perils of vampires, illithids, drow, and maybe worse…
My original guide on the Hidden Shrine of Tamoachan unfortunately glossed over the Tomb of Pelota. Here’s a pelota guide to make up for that.
Dragon Heist ends with a chase, a dungeon, and some unpleasant surprises. Let’s bring these guides to a close.
Finishing the series of DM guides, here’s my best advice on running the end of Tomb of Annihilation.
Tomb of Annihilation’s Chapter 3 is a mess. Do you have the moxie to put it on the rails for the good of the game?
Hey, DM’s… wondering how to guide your party through the jungles of Chult? The locations are all laid out: here’s the method for using them.
Chapter 3 of Dragon Heist forms a bridge between the characters as bystanders and the characters as participants. Here’s how to make it all work.