House Mechanics: Run Away! Run Away!
Players who never run from a fight, no matter how bad it gets. One problem is that the combat system handles that poorly. Here’s how to handle it better.
Players who never run from a fight, no matter how bad it gets. One problem is that the combat system handles that poorly. Here’s how to handle it better.
Every DM in 5E knows about Passive Perception, but we shouldn’t stop there. we can use other skills passively to improve play. Players don’t know as much as their characters: let’s fix that.