Year: 2019

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Using the Rules Better: Fixing Contested Checks

Contested checks cause all kinds of trouble, so why not get rid of them? Yes! Get rid of them, and here’s why!

A DM’s Guide to Dragon Heist: Chapter Three

Chapter 3 of Dragon Heist forms a bridge between the characters as bystanders and the characters as participants. Here’s how to make it all work.

A DM’s Guide to Undermountain: A Very First Look

Here’s some general tips on how the mega-dungeon in Dungeon of the Mad Mage, based on my experience running large dungeons. War stories to follow.

A DM’s Guide to the Hidden Shrine of Tamoachan

The Hidden Shrine of Tamoachan gives great Mesoamerican flavor. Here’s a guide to read before you run it.

A DM’s Guide to Tomb of Annihilation: Intro and Chapter One

The Dungeons and Dragons hardcover Tomb of Annihilation provides a massive sandbox experience for DM’s and players. Get the scoop on the adventure in general, and on Port Nyanzaru in particular.

Dice Shaming: It Was A Really Bad Night

Sometimes dismemberment is actually worse than death. Shame on you, dice.

Dice Shaming: It Was A Bad Night

Lingering injuries… too much grittiness? I think not. Shame on you, dice.

A DM’s Guide to Dragon Heist: Chapter Two

Either you love Chapter 2 of Dragon Heist, or you really hate it. Let me help you DM’s figure out which side you’re on.

Dice Shaming: The Bane Spell Problem

Changing d20 rolls with spells and bardic inspiration and suchlike can give some very strange results. Shame on you, dice.

Dice Shaming: One In Four Hundred

Advantage and disadvantage make critical success and critical failure really unlikely. Sometimes, that’s not unlikely enough. Shame on you, dice.